Game Informer -
14 Jan 2019 22:00

In From Software games, bosses are the main event. From Ornstein and Smough in Dark Souls to The Nameless King in Dark Souls III, the developer has crafted incredibly rewarding enemy encounters over the last few years. With Sekiro: Shadows Die Twice, From is changing their approach to combat, which means how they design bosses has to follow suit. Although the boss we faced in our time with the game definitely captured the feel of a From Software boss fight, we did notice - and were able to talk ...
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